You can skip to the YouTube videos, if you wish to bypass the theory.
I am simply posting some materials which may be useful.
This answer is going to be somewhat unorthodox. Video games are simply not a standard way of doing Philosophy. Please bear with me and kindly be open-minded. This is a tricky question to answer. Thank you.
Sit around the virtual- camp-fire and enjoy some YouTube videos. I like you, so, some of the games here are even free-to-download and without micro-transactions.
How This Answer Works:--
 I'll give you an example of philosophy in video games.
 Then I'll give you an example of a debate that has or could potentially occur in the context of analytic philosophy.
 After that, you get the academic citation.
Dungeons & Dragons (tabletop role-playing game) / Baldur's Gate
Point of debate / impact: Is Ilmater, from Baldur's Gate and Dungeons & Dragons (tabletop role-playing game), a valid way to teach folks morals? It is open for debate and academic-philosophical interpretation.
Fare Thee Well
"In the winter of 1967, a young man enters out of the snowy night into a bar in the sleepy town of Cedar, Maine. He is a wanderer cursed with eternal youth, sent out by fate forever to roam the world, never to find a home. An encounter with a girl in a green dress is about to change everything..."
– "Fare Thee Well by Watercress." Watercress - itch.io. Web.
< http://watercress.itch.io/fare-thee-well >.
[Emphasis via bold-text was set by me; and it is not from the original source.]
A girl meets an immortal in this video game.
The game is free to download with no micro-transactions, so you can just download it here: < https://watercress.itch.io/fare-thee-well >.
Point of debate / impact: Is it ethical for an immortal to interact with mortals? It is open for debate and academic-philosophical interpretation.
I could not find academic citations for Fare Thee Well:--
Assassin's Creed (franchise)
"Ah Tabai: And what do you think of our Creed?
Edward Kenway: It's hard to say. For if Nothing is true, then why believe anything? And if everything is permitted... why not chase every desire?
Ah Tabai: Why indeed?
Edward Kenway: It might be that this idea is only the beginning of Wisdom, and not its final form.
Ah Tabai: That's quite a step up from the Edward I met here many years ago. [sic] "
– Montreal, Ubisoft. "Assassin’s Creed IV: Black Flag." Montreuil: Ubisoft (2013).
Point of debate / impact: With these examples, is it reasonable to conclude that Assassin's Creed (franchise) is semi-educational? It is open for debate and academic-philosophical interpretation.
Planescape: Torment is a title I haven't sampled, yet. You might want to check it out.
Skip to [4:40] in the video below:--
The game is free to download with no micro-transactions, so you can just download it here: < https://www.dfworkshop.net/projects/daggerfall-unity/live-builds/ >.
Point of debate / impact: Do you think morality should be tested in such a system, like per the video above? It is open for debate and academic-philosophical interpretation.
I could not find academic citations for Daggerfall:--