Prime numbers can be "computed" by physical processes, when those physical processes logically resemble trial division, the sieve of Eratosthenes, or so on. For example, this paper on arXiv describes a system where interference of light passing through diffraction gratings is able to compute prime numbers; this one describes an optical effect which distinguishes primes from composite numbers.
Diffraction patterns can be produced by narrow holes in a static object, or by objects close together with narrow gaps between them. The more complex an arrangement of slits needed to produce a diffraction pattern, the less likely it is to occur in nature by chance; but to get the primes up to 23, you only need to sieve out the non-trivial multiples of 2 and 3. By my reading of the first paper linked above, that would take just two objects, with two and three slits respectively, in such an arrangement:
If I saw a pattern like this in nature, I wouldn't assume it must have been configured that way by a designer. But if you shine a strong light through the slits, then on the other side you would see bright spots spaced out like the sequence of primes in your question.
To draw a more general conclusion, it is not enough to calculate the probability that something we observe could happen "by chance" with the assumption of uniform randomness, because things in the universe obey physical laws which cause them not to be uniform. True, if you roll 18-sided dice then there is a 1 in 188 chance of seeing your particular sequence of 8 numbers, and that's not very likely. But the universe doesn't roll 18-sided dice, it obeys physical laws, and so we are heavily biased towards observing things which are possible according to those laws. And those possibilities don't form a uniform distribution. If we see something which seems to be cosmically unlikely according to the distribution we expect from the laws of physics, that doesn't tell us a supernatural designer did it, it tells us we are thinking according to the wrong probability distribution because we don't know all the laws of physics (or because we cannot compute all possible consequences of the laws we do know).
The universe may have been purely random at some initial point in time, but as time progresses, things get further apart due to the expansion of space, things fall together due to gravity, radioactive elements decay, and living things die. If you leave an instance of Conway's Game of Life running for trillions of iterations, there are certain patterns which are very likely to appear simply because those are the patterns which are able to still exist after such a long period of time. The same goes for real life.
Making an analogy to intelligent design, the probability of ~1028 atoms randomly being arranged to form a human body is impossibly small. But humans are not created by random arrangement of atoms, we are created by sexual reproduction: "descent with modification". Without any designer or intentionality, populations of anything (even data or algorithms) formed by descent with modification, subject to some selective pressure, will tend to either result in members which are adapted to those selective pressures, or otherwise die out completely. That is a mathematically inevitable consequence of survivorship bias plus time.